![]() ![]() On each successive failed save, the character takes 3 (1d6) poison damage. On a successful save, the creature takes half damage and isn’t poisoned.īurnt Othur Fumes (Inhaled): A creature subjected to this poison must succeed on a DC 13 Constitution saving throw or take 10 (3d6) poison damage, and must repeat the saving throw at the start of each of its turns. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. ![]() Sample PoisonsEach type of poison has its own debilitating effects.Īssassin’s Blood (Ingested): A creature subjected to this poison must make a DC 10 Constitution saving throw. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects. Injury: Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. Holding one’s breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body. The resulting cloud dissipates immediately afterward. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. Inhaled: These poisons are powders or gases that take effect when inhaled. You may decide that a partial dose has a reduced effect, such as allowing advantage on the saving throw or dealing only half damage on a failed save. The dose can be delivered in food or a liquid. ![]() Ingested: A creature must swallow an entire dose of ingested poison to suffer its effects. A creature that touches contact poison with exposed skin suffers its effects. Poisons come in the following four types:Ĭontact: Contact poison can be smeared on an object and remains potent until it is touched or washed off. If your post is not appearing, message a mod so it may be approved as soon as possible.Given their insidious and deadly nature, poisons are illegal in most societies but are a favorite tool among assassins, drow, and other evil creatures. No spamming of a blog or Youtube channel.No unlawful use of the Aether or Minecraft brand.No redistribution of files of both Minecraft and The Aether.No piracy or information on how to pirate.Tag posts correctly (see "Read before posting") above.Tag posts when asking a question about the mod. Tag posts when discussing the AOS or your own server. Tag posts when suggesting ideas for the Aether II. Of course, you should read the rules, but these in particular are very important: Subreddit Designer: /u/RDashIsMyDovahkiin Read before posting: Music Composition: Emile van Krieken ( /u/HEmile)Ĭommunity Manager: Brandon Potts ( /u/MrBrandonPotts) Programmers: Jellysquid ( /u/jellysquid_), Brandon Pearce ( /u/kingbdogz), Chris PetersonĪrt and Design: Oscar Payn ( /u/ozzAR0th), Hugo Payn ( /u/DevilBringer1) Join the community! The Gilded Games Team: On the outside it looks like heaven, but buried beneath the depths of the magical islands lie dangerous foes. Take your adventure to the skies and enter the Aether, referred to as the opposite of the Nether. The Aether II is a product of Gilded Games and is one of, if not the, largest Minecraft mods in existence. ![]()
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